Monthly Archives: April 2015

I've been working on Hollies hand since the 3rd versions mechanism wasn't suitable. Here are some renders courtesy Blenders cycles render engine.

 

 

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This version made a number of changes to the finger hinges to try and make them easier to move. I also removed tendon tubes from the inside the palm to reduce resistance to the tendons.

I also moved the thumb to an angle which would be more suitable for grasping. I also removed it's ability to move since it just added more resistance to the mechanism.

I moved the hinge to the palm to the back of the hand which again should help the tendons move.

The tendon anchors worked well so I kept them from the 3rd version. There are now only 4 tendons but 5 possible anchor. I could have removed one, but the tendon routing would have been more difficult and made it look unbalanced. Also +1 to redundancy. 

 

Now I should be getting this on star wars day (may the 4th). It should take a day or so to add padding and tendons and then hopefully testing can begin.

Ok this is much more important than a new website look!

Deus Ex: Mankind Divided has been announced with a new trailer. I played the Original Deus Ex 14-15 years ago and it had a very formative experience on me. Deus Ex: Human Revolution added quite a large amount of fuel to the fire that drives my interest in prosthetics.

So I'm happy to announce the websites new look. The original design had hints of the 2000's about it and so I hope this new design brings it up to about the 2011-12 period.

On some other news the freelancing is picking up pace and so I should have more money to put into development work.

Now the photo of the website for social media linking and those on mobile etc etc.

 

website new image